if(flash)
{
	if (lan == 'pr') var lang = new Array('Carregando...', 'Completo!', 'Jogo carregado, clique aqui para jogar.');
	else if (lan == 'fr') var lang = new Array('Chargement du jeu...', 'Complet!', 'Chargement effectué. Clique ici pour commencer le jeu.');
	else if (lan == 'en') var lang = new Array('Loading...', 'Complete!', 'Game loaded, click here to play.');
	else var lang = new Array('Cargando...Mientras te mostraremos un Anuncio de Publicidad', 'Completo!', 'Juego cargado, click aqui para empezar a jugar.');

	var movieName = "swf_game";
	game_preset_loader = parseInt(game_preset_loader) < 0 ? 0 : game_preset_loader;

	game_preset_loader = 6; //a pedido
	
	function thisMovie(movieName) {
		// IE and Netscape refer to the movie object differently.
		// This function returns the appropriate syntax depending on the browser.
		if (navigator.appName.indexOf ("Microsoft") !=-1)
		{
			return window[movieName]
		}	else {
			return document[movieName]
		}
	}

	// Checks if movie is completely loaded.
	// Returns true if yes, false if no.
	function movieIsLoaded (theMovie)
	{
		if (typeof(theMovie) != "undefined") return theMovie.PercentLoaded() == 100;

		return true;//si da error lo doy como cargado asi no se tranca el cargador
	}

	//VARS
	var bar = document.getElementById('bar');
	var obj_container = document.getElementById('container');
	var publicidad = document.getElementById('publicidad');
	var percent = document.getElementById('percent');
	var divlink = document.getElementById('link');

	var interval_time = 300;
	var wait_time = (nav != "IE") ? 6 : 6;

	var waiting_time2 = game_preset_loader * 1000 / 300;
	var counter2 = 0;
	var a2 = 30 / waiting_time2;

	var waiting_time = (wait_time + game_preset_loader) * 1000 / interval_time;
	var counter = 0;
	var a = 100 / waiting_time;

	var put_div_game = game_preset_loader * 1000 / interval_time;
	var link = 0;
	var per = 0;
	var last_percent = 0;
	var control_time = 0;

	if(swf){
		var movie = thisMovie(movieName);
	}

	function waitUntilLoaded()
	{
		if (movieIsLoaded (movie))
		{
			if(game_preset_loader > 0)
			{
				complete_loader();
				return;
			}

			bar.style.width = '200px';
			percent.innerHTML = '100% '+lang[1];
			setTimeout('play()', 200);
			return;
		} else {

			if (game_preset_loader > 0) por = Math.round(movie.PercentLoaded() * 70 / 100);
			else por =  movie.PercentLoaded();

			por = Math.abs(parseInt(por));

			if (last_percent == por) control_time++;
			else {
				control_time = 0;
			}

			//BUGS si devuelve menor el porcentaje o demora mucho tiempo, es que esta erroneo y entonces le mando el loader falso con el
			//ultimo porcentaje de carga
			//tiempo de espera maximo 7 segundos
			if (por < last_percent || control_time >= 35)
			{
				link = 1;
				counter = Math.round(last_percent/a) + 1;//le agrego uno para que el porcentaje no vaya hacia atras
				fakeLoader();
				return;
			}

			last_percent = por;

			percent.innerHTML = por+'% '+lang[0];
			bar.style.width = por*2+'px';
			setTimeout('waitUntilLoaded()', 200);//se cambio de 50
		}
	}

	function complete_loader()
	{
		if(counter2 < waiting_time2)
		{
			per = Math.round(counter2 * a2);
			per = 70 + per;
			bar.style.width = per * 2+'px';
			percent.innerHTML = per+'% '+lang[0];
		}else {
			bar.style.width = '200px';
			percent.innerHTML = '100% '+lang[1];
			setTimeout('play()', 200);
			return;
		}
		counter2++;
		setTimeout('complete_loader()', 300);
	}

	function fakeLoader()
	{
		if(counter <= waiting_time)
		{
			if(link == 0 && swf && counter >= put_div_game)
			{
				divlink.innerHTML = "<a href='javascript:play();'>"+lang[2]+"</a>";
				link = 1;
			}

			if(counter < waiting_time)
			{
				per = Math.round(counter * a);
				percent.innerHTML = per+'% '+lang[0];
				bar.style.width = per * 2+'px';
			}

			counter++;
			setTimeout('fakeLoader()', interval_time);

		} else {
			bar.style.width = '200px';
			percent.innerHTML = '100% '+lang[1];
			setTimeout('play()', 200);
			return;

		}

	}

	function isAlreadyLoaded()
	{
		if(!swf)
		{
			fakeLoader();
		}else{
			if(movieIsLoaded (movie))
			fakeLoader();
			else
			waitUntilLoaded();
		}
	}

	function play()
	{
		publicidad.style.display = 'none';

		if(nav != "IE"){
			obj_container.style.visibility = 'visible';
			obj_container.style.height = '100%';
		}else{
			obj_container.style.display = 'block';
		}

	}

	setTimeout("isAlreadyLoaded()", 2500)
}
